Perhaps you picked up Undead Labs’ title State of Decay from the Steam sale this holiday season? Or perhaps – like me – you conveniently bought it a week before it went on sale instead because to hell with waiting! If you happened to find a few glitches with the title, they might have just received a major fix.
The latest update to the title includes the following fixes:
- Fixed several instances of community members standing idle.
- Players will no longer see an event called “CHEAT CHEAT CHEAT.” This was a developer-only fate card that didn’t get removed before going live..
- Fixed a bug that prevented Chemical Incendiary research at Snyder’s. Players may now satisfy the prerequisites with the built-in workshop (and not with other workshops).
- Synced stealth kills vs. walls and low walls now properly credit the Ninja challenge.
- Inventory stockpiles are now limited to 120 instead of 60.
- We no longer zero-out meds and snacks on the next day and instead just subtract the home population.
- Fix for some story missions not progressing (those not getting the Watchtower mission at the Grange.
According to Undead Labs, big things are in the works with State of Decay. What do they mean by that? Well, they’re being pretty quiet so far. We’ll bring you more news as it drops!
[Source]