Shadow Warrior 3 Ditches Co-Op for a DOOM-Like Return

The very first look at gameplay of Flying Wild Hog’s Shadow Warrior 3 is here, and it’s chaotic.

Taking a page from DOOM (2016), the latest entry in the series is going back to basics, dropping the semi-open world of Shadow Warrior 2 and cooperative play for “a linear single player campaign that’s filled with over-the-top action from the opening credits,” said lead gameplay designer Pawel Kowalewski in an interview with IGN. After watching the gameplay trailer (below), I can see that this move was for the better. Shadow Warrior 3 looks fast and bloody, with a pace similar to DOOM and DOOM Eternal.

From the Steam page:

Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm.

Shadow Warrior 3 features a free-running system that gets protagonist Lo Wang (who has had his backstory expanded upon in this entry by the way) across environments. An arsenal of guns, swords, and various mystical weapons are at Lo Wang’s disposal as well. Built on Unreal Engine 4, it looks dang pretty too.

Shadow Warrior 3 will release on PC in 2021.

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