There was much news about the upcoming 3DS title, Resident Evil: The Mercenaries 3D, for those who can’t wait for the upcoming release in a couple months. Some new ‘revelations’ (excuse the pun) also has given us reason to be excited about it. If you’ve played the Mercenaries before, you likely already know what to expect. However, these fine details are a few things added to flesh the experience:
-New Boss Monster Tease: Popokarimu. Who, you may ask? This dude:
-Though anyone who is familiar with Mercenaries will know this, the characters all have different attributes past their customization. Some hit harder, some are faster, some can take more hits, and some have special abilities (like Wesker’s quick dash, a dash which sprints forward and kills enemies in the way, at the sacrifice of some health).
-There are 30 skills in the game, each with 3 stages of evolution, and you can equip three per round. You unlock more skills by achieving higher scores in stages.
-Some of these skills include “Fast Reload”, “Thunderbolt” (which adds an electric effect to your melee attacks), “Medic” (which makes healing items give you a bit more health), “Toughness” (which reduces damage), “Luck” (which increases resistance to an instant kill move), “Reversal” (which powers up melee attacks when your health is low), and “Handgun Technique” (makes aiming with handgun smoother and less fidgety).
-You can keep the RE5 & RE4 Third-Person shooting if you like, or go with the First-Person shooting perspective. You can change it on the preferences menu for the game.
-The character selection may be more than the previously believed 8. The new trailer shows a 9th slot on the select screen and an extra row of possible selectable characters, which could suggest the characters number is 12.
-You change costumes for a character by pressing X on the Character Select Screen.
-Weapons are upgradable, like in RE5.
-In the game, Knives are upgradable.
-Infinite Ammo is unlockable and can be turned on and off for game matches.
-In the trailer, you can see a “Remixed” stage, which is Public Assembly at Night. However, strangely the level design of the whole stage looks completely different.
-Tutorials exist for the player. These may or may have not been the “30 Missions” mentioned earlier. We know three missions include going from goal post to goal post, shooting an explosive barrel, and using melee moves only to kill an enemy.
-The announcer giving you instructions seems to be the same voice of the guy who made Leon become a Government Agent in Darkside Chronicles. It could be implied that Josh Stone may be playable then, as he was the previous announcer to Mercenaries with Jill replacing him in Mercenaries Reunion where he was playable. Since Jill is confirmed playable, this could mean Josh is as well.
-More than one boss monster may be out at a time. You could be dealing with two or three Executioners at once.
We will bring you more as more information comes.