The contents of the latest issue of Dengeki PlayStation Magazine have leaked, and it brings forth some new tidbits of information related to Resident Evil 6. The new information is specifically about the game’s big emphasis on voice work.
The magazine reveals that Capcom has focused greatly on the game’s dialogue throughout its development– it goes on to state how a member of the development team even questioned if they were going a bit overboard with the scale of the conversation system. The dialogue between characters in the game is said to vary greatly depending on whatever situation they find themselves in, making for a “seamless” conversation system.
What say you about this? Is this the birth of talkative horror?
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