Some new information has just been released regarding the upcoming pair of 3DS exclusive Resident Evil titles: Resident Evil: The Mercenaries 3D and Revelations. Gonintendo has just posted a sum-up of an interview Nintendo Power magazine held with Capcom’s Masachika Kawata, who serves as the series’ producer. You can find the sum-up of new info below:
– decision to make The Mercenaries came after Revelations was underway, in order to provide a more conventional experience
– the experience the team had creating large multi-dimensional maps and displaying many characters on screen at once helped to positively influence Revelations
– characters chosen based on popularity with fans
– some old music from the series in addition to new stuff
– if Mercenaries establishes itself as a franchise, DLC is possible, though they’d have to consult Nintendo regarding the specifics
– didn’t have to hold back on graphics, developed it as a full-calibur title as they would for an HD console (anti-aliasing in 2D mode)
– was a challenge to balance the level of 3D so that it wasn’t too taxing on players over long periods of time
– feels Nintendo is more aware of third parties and each of their specialties with 3DS, which has led to a wider respresentation of genres
– skill system features progression – 3 grades per skill
– medal system
– hints at something else in the game to enhance replayability
– Revelations coming along nicely, game is ‘huge,’ will be full of new ideas and characters
[Source]