Death Stranding has been an extremely odd entity since it was announced. Even with the game’s release just around the corner, we still don’t have a strong grasp on what the gameplay is truly like… beyond the urinating mini-game, that is. Gameplay aside, you’d be hard-pressed to find stories with ghost breastfeeding and canister babies. While I doubt Kojima is a perplexed as many fans, it seems like he too is somewhat overwhelmed with what the title has become.
In a recent interview with the Finacial Times, Kojima expressed,
“Death Stranding…even now, I don’t understand the game…Its world view, gameplay, they are all new. My mission is to create a genre that does not currently exist, and which takes everyone by surprise. There is, naturally, a risk in that.”
I suspect that this statement primarily exists to hype up Death Stranding as a different and ambitious game. Hopefully, there is truth to Kojima’s statements about the game dealing with wildly different ideas and subject matters from what we usually see. Unfortunately, considering Kojima’s continued vagueness and the game’s marketing campaign, I feel that we likely won’t know what kind of game Death Stranding really is until it launches. With this in mind, I can’t help but wonder if it will live up to its own hype.
While I can definitely understand why many consumers would be skeptical of this title, I’ll be giving it a go. Regardless of whether or not Death Stranding will be an incoherent mess or a masterpiece that kicks off a new genre, marketing material and trailers thus far have convinced me that its general weirdness makes it worth experiencing at least once.
[Source]