Killing Floor 2 is quickly becoming one of the most anticipated games of 2015, and for good reason. It’s supposed to hit Steam early access early next year, so it’s really not far off at all. Today the game’s developer Tripwire Interactive talked about several of the graphical features and technology that are going to be part of the game. Things like NVIDIA HBAO + ambient occlusion, screen space reflections, subsurface scattering, bloom, motion blur, and depth of field. It’s generally what you’d expect from a PC game, but it all comes together to create a very pretty game. Check out the below link to see a more comprehensive breakdown of all of these features.
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