Killing Floor 2‘s Incinerate ‘N Detonate Update, one in which adds a whole lot of new content to the Early Access game, including two new maps and NVIDIA PhysX Flex Technology, has released today for all.
The Incinerate ‘N Detonate Update expands the base game significantly, adding 50% more content according to developer Tripwire Interactive. And as an update, the content is free of course. Head over to Steam to download it now. The full changelog is below.
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- 2 New Perks – Firebug and Demolitions, each with new weapons and grenades
- 2 New Maps – Evacuation Point and Catacombs
- New Weapons – More arsenal to destroy Zeds with such as the Dual 9mm Pistols
- Crossover Promotions:
- For players who own Chivalry – Playable Knight character with the Zweihänder sword
- For players who own Red Orchestra 2 – Anton Strasser playable character
- NVIDIA PhysX Flex Technology – Featured for the first time ever in a game, KILLING FLOOR 2 incorporates this ground-breaking new technology (for NVIDIA GeForce 770’s and above cards)
- Berserker Skill Tree – Complete overhaul revamps the Berserker skill tree to a whole new leve
- After Action Report – New system adding Team Awards, Personal Stats and Map Voting
- Map Voting allows players to vote on the next map, winning map travels to server after
- Kick Voting allows players to vote kick a player from the map
- New Achievements
- Zed Hit Zones – Allows Areas on the Zeds to have different hit effects and vulnerabilities based on different zones
- New Steam Workshop functionality
- General Fixes and Improvements:
- Audio Fixes – Huge overhaul to improve audio system
- Old map and skill tree refinements such as the Commando skill tree
- And Much More!