Framerate and resolution continues to be a popular topic in the gaming world. No matter how you feel about the subject, it’s important to the folks over at iD Software, Marty Stratton had this to say on the subject as it pertains to DOOM:
“If you do your best to give them a very consistent experience and a very high-quality experience, which for us is a fast, fluid 60 FPS, I think that’s the most important thing. It’s when you cut corners and you end up with a game that doesn’t feel that good, and it’s slow, and it’s just a hodgepodge of a lack of focus throughout, that’s when things start going awry. I think we’ll hit all of our goals.”
I agree with him that 60 is very important for a game like DOOM. Any sort of fast paced, twitch-based gameplay needs the tighter level of control and fluidity that comes with 60 FPS.
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