Now seems like the perfect time to get back into Zombie MMO H1Z1 if you’ve been taking a break.
As of 3am this morning, the Just Survive servers have been updated with the following fixes/changes:
Increased total number (cap) of zombies and wildlife
Increased the maximum density of zombies and wildlife per player online
Increased how responsive zombies and wildlife are to noise
Fixed issue where skinned weapons could not be smelted in the furnace
Fixed issue where players could too easily destroy metal doors with melee weapons
Fixed issue where hit markers would sometimes not show up on zombies
The Camera will be forced into First Person when Scoped (Hunting Rifle, Crossbow)
Hip-fire has been re-tuned to make firing while moving and jumping less accurate
ATV has been re-tuned for better handling
Improvements to hit registration
Kevlar is now called Body Armor
Fixed issue where AK-47 would sometimes keep firing during reload
Fixed issue where Rifles can poke through objects and shoot players on the other side
Fixed issue where first-person camera can shake or lag when riding as a passenger in a vehicle
Mute-All functionality should persist through log-ins
An increase in PvE AI sounds pretty neat, given the size of the game world. H1Z1 may be one of the most popular survival games alongside ARK, DayZ, and Rust, but it doesn’t really stand out just yet. Perhaps it will in due time, now that Daybreak has split the project into two games and is going the full premium product route.