The DayZ Standalone was originally supposed to hit last fall, which unfortunately never happened. Since then there’s been various hinted release windows like winter, spring, and summer. All of which have passed and the game is still not even available on Steam’s early access program. Well the game’s creator Dean Hall spoke to Joystiq at Gamescom and explained why the game has been delayed as much as it has:
“The awkward thing is the only thing we’re waiting on is the core network architecture. That’s the kind of thing only a few people can work on. It’s very specialized,” “It’s like, you can’t throw more pilots at a plane. You put a thousand pilots in a plane it’s not going to fly any faster.”
Obviously the network architecture is pivotal to a game like DayZ‘s success, I mean if your game has literally hundreds of players running around a server you want it to function properly right?
My own interest in the game has waned slightly since it seems like even the beta is a long ways off, but that’s not a big deal. Again it’s better a game be late than release and not function properly. It’s also hard to not still salivate over some of the footage of the game coming out of Gamescom like the one below for example.
[Source]