Developer of The Flock explains why it failed

2015-10-13

Got a lunch break to spare and want to get some insight on game development? Here’s a honest look at the launch and mistakes of Vogelsap’s The Flock, which came out two months ago to little fanfare, despite some controversial buzz before releasing.

Taking place recently at Control Conference 2015, developer Jeroen Van Hasselt gave attendees the skinny on the game’s development and subsequent failings in both sales and critical appeal. Along with the plans on the future to hopefully recover some of the costs, this humbling presentation might help other game designers in the future avoid similar mistakes. Currently, The Flock has a 33 on Metacritic and will relaunch later this year with benefits to past purchasers.

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