The alpha version of the highly-anticipated standalone release of DayZ will release on Early Access soon, but this is not necessarily a reason for celebration. Dean Hall, the man responsible for the project, warns that the alpha will be disappointing to anybody who is anticipating a near-finished product.
“I really can’t emphasize enough — this is going to be an early access project on steam,” He wrote on the game’s forum. “Massive areas of the engine were entirely reworked, involving a large team of people over the last 12 months. Much of what these achievements will enable won’t be seen for many months — so I really plead for anyone who is on the fence to take a skeptical approach — watch streams, read reviews, watch some let’s play and form your opinion. You could always come back to the game in three, six months time and buy it then.”
It may sound like a bad thing, but Hall has the right idea here. This is the earliest, remotely-playable version of the game, so people shouldn’t go in with too many expectations. As the man himself puts it: “we really are targeting it at a core audience who want to get deeply involved in a very barebones experience that is a platform for future development.”
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