Dave Cox has just posted on the official Playstation Blog about his feelings towards making such a game as Lords of Shadow. He reiterates that the original Castlevania was a huge influence throughout the development of this game. He also goes on to share some nice tidbits:
– ‘”For me, Castlevania was always about lone warrior battling supernatural creatures with a whip.”
– “We decided early on that we would boil down that core idea and add layers on top but this time, we would add new layers along with some of the old”
– “We knew that we had to have brooding and dark environments. Underground caves, dank swamps, sewers, catacombs and not just be set in a castle. Just like the old games!”
– “We wanted old characters to be in our universe, but somehow different. Somehow not what you would expect, but enough for you to see and feel the character anew”
– “We have candles for you to whip, we have vampires, bats, zombies, werewolves, wargs. In fact, over 45 different enemies populate the game.”
– “We have secondary weapons such as daggers and holy water. We have characters who some of you will recognize. We have a wonderful score that includes memorable Castlevania themes here and there that will give fans chills.”