Another week, another Crowdfunding Roundup! Join us as we take a quick look at two new crowdfunding projects that stand out from the masses of offerings. If a project goes on to successfully complete its campaign, we will follow development progress in dedicated articles.
While we usually showcase three horror gaming projects per week in the Crowdfunding Roundup, there were only two projects that made the cut this week. We don’t want to rehash the same projects over and over, so we’ll always bring you campaigns that are new to the Roundup. We strive to bring you trustworthy projects, so any campaign that has been brought to crowdfunding multiple times or any developer with a history of incomplete projects, too many outstanding projects from past campaigns, or any social media account shut down due to ‘deceptive practices’ won’t appear here. We may occasionally showcase games that are still in the concept stage if they have a reasonably low goal, but we try to bring you games with a trailer and assets so that you know they’re in serious development. With all of that said, let’s jump in and see what made the cut this week.
Fatal Twelve
Goal: $35,000
Days Remaining: 26
Fatal Twelve falls into that strange category that could either be within Rely on Horror’s purview or not, depending on the writer that happens across it. I feel that there is something to be said for horror-thriller crossovers, especially in the world of playable graphic novels, and this game fits that spot perfectly. Fatal Twelve tells the story of a goddess charged with bringing together twelve recently deceased people to play a game. The ultimate goals of the game are to learn how one another lived and died, and the prize is a return to life. The participants don’t have much choice in the matter, and thus set off on a mission to find out as much as they can about one another.
Follow the story as main character Rinka, who died suddenly while shielding her friend from an explosion on the train home. Among the other eleven participants, she is startled to find another friend, Miharu. Along the way, Rinka will learn just how far Miharu was willing to go to save her, and that Miharu’s feelings were deeper than she knew. Rinku’s life is still at stake, though, so she must scramble to find the secrets of the remaining contestants if she wants to win.
Fatal Twelve has a bit less than a month left in its campaign, but it has already raised 90% of its funding goal. It seems likely that fans of Japanese visual novels will get exactly what they’re used to here, and that funding is a sure bet. Stretch goals are likely by the end of the week, given the rate at which Fatal Twelve has been raking in backers, so check in on the campaign to see what they do when the goal is met.
The Secrets of Akkadian Island
Goal: $35,000
Days Remaining: 16
When is a thriller about a secret scientist installation not a thriller? When the goal of that installation is to open a portal and bring across the Nephilim and demons from the spirit world and grant them bodies to inhabit as they roam the Earth. The Secret of Akkadian Island tells this story, with a group of scientists dispatching a well-known researcher with former military training to check out some strange goings-on at Akkadian Island. The group puts their faith in Dr. Macklin, who turns out to be the perfect pick for the job.
Macklin uncovers a large Hadron collider hidden under the cover of the island, running along its base on the ocean floor. The collider is being used to open a dimensional rift between worlds, which explains the strange ‘natural’ occurrences the other scientists have noticed. Pro tip for running an evil scientific empire: If you’re setting off earthquakes and tsunamis, you’re probably going to be noticed. Doctor Macklin rescues another scientist he finds at the base, Doctor Tabor, who shows him the plans for the base and its project to create human-animal hybrids for the demons to inhabit as they arrive on Earth.
You’ll have to play the game to find out what happens. The team is asking for $35,000 to complete development, with stretch goals that would allow them to hire more code developers and artists. They have sixteen days remaining to attract enough attention to their project to get it funded, so hopefully they lean in on social media accounts and get the word out.