The Xbox One achievements for Control have been leaked, reminding us that the new game from Remedy Entertainment is just around the corner. Control completed its development a few days ago and will be released on the 27th of this month. It was a matter of time that the achievements of the game were made public.
Will they be easy or difficult? If these achievements are anything like those found in Remedy’s Quantum Break, then they may be acquired rather easily by playing the campaign just once or twice.
These achievements are each accompanied by a description, which, although not very clear, may spoil the experience a bit. If you want to play Control without knowing anything about the plot of the game, we recommend you not to read this list.
Here are the Xbox One achievements for Control:
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- Astral Construction – Construct a Weapon Form or Mod
- Non-Standard Issue – Upgrade any Weapon Form to Level 3
- Career Development – Unlock all 3 Personal Mod slots
- The Importance of Synergy – Complete 5 Side Missions
- Inter-Departmental Cooperation – Complete 10 Side Missions
- FBC Crisis Solution Task Force – Complete 15 Side Missions
- Paranatural Collection – Collect more than 100,000 Source
- Interdimensional Defender – Killed 1000 Hiss
- Parautilitarian – Unlock 1 Ability Upgrade
- Expert Parautilitarian – Unlock 50% of the Ability Upgrades
- Master Parautilitarian – Unlock 100% of the Ability Upgrades
- Choose to be Chosen – Obtain the Service Weapon
- Paranatural Powerhouse – Obtain the Launch Ability
- Insular Telekinesis – Obtain the Shield Ability
- Shifting Positions – Obtain the Evade Ability
- Psychic Occupation – Obtain the Seize Ability
- Rising Thought – Obtain the Levitate Ability
- Ritualistic Thinking – Cleanse 5 Control Points
- Ritual Intuition – Cleanse 10 Control Points
- Discerning the Pattern – Cleanse 25 Control Points
- Strange Collection – Collect 40 Collectibles
- Record Keeper – Collect 80 Collectibles
- Bureau Archivist – Collect 120 Collectibles
- Altered Manifestations May Occur – Defeat esseJ
- Aggressive Growth – Defeat Mold-1
- Head of Communications – Defeat Mr. Tomassi
- Living Archetypes – Defeat the Anchor
- Astral Phenomena – Defeat Former
- Welcome to the Oldest House – Complete Mission 1
- Unknown Caller – Complete Mission 2
- Directorial Override – Complete Mission 3
- Old Boys’ Club – Complete Mission 4
- Threshold – Complete Mission 5
- My Brother’s Keeper – Complete Mission 6
- The Face of the Enemy – Complete Mission 7
- Finnish Tango – Complete Mission 8
- Polaris – Complete Mission 9
- Take Control – Complete Mission 10
- Cognitive Intruder – Compel 10 enemies with the Seize Ability
- Unstable Matter – Kill 50 enemies with the Launch Ability
- Volatile Debris – Kill 10 enemies with the Shield Burst Ability
- Proper Handling Procedures – Use Launch to throw a grenade or rocket
- War Games – Complete 5 Board Countermeasures
- Astral Tactician – Complete 25 Board Countermeasures
- First On the Scene – Complete 1 Bureau Alert
- Crisis Management – Complete 5 Bureau Alerts
[Source]