Spanish game studio Blooming Buds recently announced an experimental horror game called Calendula. What makes it experimental and not, you know, normal? According to the studio behind it, the game is one that “doesn’t want to be played”.
Said to be inspired by the surreal elements of Twin Peaks and by Kojima Productions’ P.T., details on Caledula are light right now, but the teaser is intriguing mainly because it’s so vague. The trailer below is mostly of the game’s main menu refusing to stay centered or visible. Then it ends on first person gameplay in a room with meat circles. Huh.
Designer Aleix Garrido states the game will go against video game conventions and break the fourth wall. And while this might sound a little like blowing smoke for the sake of manufactured hype, the game has received some notable praise already from Steve Gaynor, Co-Founder of Fullbright and Rami Ismail from Vlambeer on Twitter after they had hands-on time with it.
Other than that, there’s not much yet to go on. Calendula looks like it’s coming out of the gate aiming to be as cryptic as possible. We’re going to have to wait to see what developer Blooming Buds has in store for us and the horror genre. Hopefully something original.