Appearances aside, Quantic Dreams insists that its latest endeavour is not the same as its previous two. In an interview with the Playstation Blog, co-CEO Guillaume de Fondaumiere discusses the differences between Beyond: Two Souls and Heavy Rain.
Fondaumiere emphasizes how Quantic Dream highlighted player-driven choices to affect a very story-driven experience. I think I’ve heard that somewhere before…
Take a look at the interview. Do you think the two are too similar?
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