The Evil Within released yesterday in North America, but Adam Sessler’s interview series with developer Tango Gameworks continues. In this installment they talk about The Keeper, one of the central enemies within the game.
Pretty interesting insight into the creative process when it comes to enemy design. Not to mention you get to hear concept artist Ikumi Nakamura voice how she was disappointed with The Keepers presence. Gives you a bit of a glimpse into the atmosphere at the studio, looks like a really fun place to work.