Glock 17 | ||
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DETAILED INFORMATION | ||
The starting pistol, a standard rate of fire and standard damage.. | ||
Caliber: 9 mm | Magazine Capacity: 17 rounds |
C 275 | ||
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DETAILED INFORMATION | ||
Found in the hospital, it’s the fastest firing gun in the game but at the expense of damage. | ||
Caliber: 9 mm | Magazine Capacity: 15 rounds |
M800 Cougar G | ||
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DETAILED INFORMATION | ||
You find this gun in the arcade. It doesn’t excel in any area but is more powerful than handgun B, and a faster firing gun than handgun D. | ||
Caliber: 9 mm | Magazine Capacity: 15 rounds |
Nanbu 14 Custom | ||
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DETAILED INFORMATION | ||
Found in the library, the most powerful of all the normal handguns. It is however a slow firing weapon and only has 8 rounds before a reload is required. | ||
Caliber: 9 mm | Magazine Capacity: 8 rounds |
Shotgun SPAS 12 | ||
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DETAILED INFORMATION | ||
This is the work horse weapon of the game, there’s no enemy in Resident Evil that can’t be taken out with a shotgun! Ammo is fairly plentiful and you will find this baby in the showers of the Prison. | ||
Caliber: – | Magazine Capacity: 8 shells |
Smith & Wesson M19 | ||
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DETAILED INFORMATION | ||
Found toward the end of the game in the Umbrella lab. The .357 firing magnum has seen a downgrade of power since the days of the Colt Python from Resident Evil, but is nonetheless a handy weapon to have when things get tough. | ||
Caliber: – | Magazine Capacity: 6 rounds |
M79 Grenade Launcher | ||
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DETAILED INFORMATION | ||
This is found in the garage of the Umbrella lab. It takes the traditional 3 types of ammo, grenade, acid and fire. This is the weapon you will want for the final battle against the Tyrant | ||
Caliber: – | Magazine Capacity: -1 grenade |
Rocket Launcher | ||
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DETAILED INFORMATION | ||
Not featured in the game story, but is an unlockable weapon as soon as you earn an S-Grade | ||
Caliber: – | Magazine Capacity: 1 rocket |