Being the first playable Unreal Engine 4 title, Daylight has already gotten buzz from the media. My time with it at PAX may have left me with some concerns, but overall I left interested in what the game had to offer the genre. Randomized 3D environments in a horror game such as this could lend well to repeated playthroughs and surprise scares.
I interviewed Collin Moore, community manager behind Daylight. Check that out below!