It’s been almost two years since Alan Wake released for the PC. Since then, we’ve seen two fantastic DLC episodes released and are eagerly anticipating the release of American Nightmare on Xbox Live. When Remedy finally announced that they had received publishing rights for the franchise, they did what PC fans had been waiting for – announced that Alan Wake was finally going to follow the light on the PC.
The PC release will be a Game of the Year Edition of sorts, featuring the the main campaign and the two DLC episodes for about $30, $35 for a Collector’s Edition, available through digital download clients and (coming soon) a boxed retail version.
I was (and still am) extremely excited to finally be able to play Alan Wake on PC. Despite my intense excitement, I wonder if the port to PC isn’t coming a day late (err – make that a year or so) and a dollar short?
While there are tweaks to be had to the original game, there isn’t any real new content, unless you haven’t played the DLC. What’s really selling this is the wide variety of graphical options, including AMD Eyefinity 3D 3-screen mode and NVIDIA NVISION2 Stereoscopic 3D support in addition to being able to hide the HUD and a FoV adjustment. Of course there’s configurable controls in the mix too – but…
This appeals to two different kinds of people – people high up on the graphic prowess and people who haven’t already played the game. Since I already own an Xbox 360, I’ve already played through it – several times. Alan Wake was also included as a digital download with the purchase of a new 360 for a while . How many people out there haven’t played Alan Wake yet? Are you still interested?
Furthermore, it makes one wonder if the PC users scorned by the delay of the PC version would be drawn back by graphics enhancements and control configurations? Despite the stereotype, we’re not all graphics-hungry elitists.
Regardless, at this point I’m cautiously optimistic that there will be enough support behind the PC version that Remedy will be able to release American Nightmare and eventually Alan Wake 2 on both the 360 and the PC at the same time to avoid risky re-releases and late platform ports.
Above all else, I’m hoping that if people want to play it, they’ll actually buy the game and not pirate the shit out of it…again.